Skip to content

Character Trait Models

Models for character traits, trait definitions, and trait value modification options.

CharacterTrait

Field Type Description
id str Unique identifier
character_id str Parent character ID
value int Current trait value
trait Trait Trait definition

CharacterTraitAdd

Request model for assigning a trait to an already-created character. Used by the assign() method on the character traits service.

Field Type Description
trait_id str ID of the trait to assign
value int Value to set for the trait
currency TraitModifyCurrency Currency to use to pay for the trait

BulkAssignTraitResponse

Response from bulk_assign(). Contains results grouped by outcome.

Field Type Description
succeeded list[BulkAssignTraitSuccess] Successfully assigned traits
failed list[BulkAssignTraitFailure] Traits that failed to be assigned

BulkAssignTraitSuccess

Field Type Description
trait_id str ID of the trait that was assigned
character_trait CharacterTrait The resulting character trait instance

BulkAssignTraitFailure

Field Type Description
trait_id str ID of the trait that failed
error str Human-readable error message

Trait

Field Type Description
id str Unique identifier
name str Trait name
description str \| None Trait description
max_value int Maximum value
min_value int Minimum value
is_custom bool Whether custom trait
initial_cost int XP cost to acquire
upgrade_cost int XP cost per upgrade
count_based_cost_multiplier int \| None Count-based cost multiplier for traits
category_id str Category ID
category_name str \| None Category name
subcategory_id str \| None Subcategory ID
subcategory_name str \| None Subcategory name
pool str \| None Traits that contribute to the pool
opposing_pool str \| None Traits to counter this trait
system str \| None System rules
is_rollable bool Whether the trait is rollable
sheet_section_id str Sheet section ID
sheet_section_name str \| None Sheet section name
game_versions list[GameVersion] Available game versions
character_classes list[CharacterClass] Applicable classes
gift_attributes GiftAttributes \| None Werewolf gift attributes

CharacterTraitValueOptionsResponse

Returned when querying available value change options for a character trait. Contains the current state and a map of possible changes with their costs.

Field Type Description
name str Name of the trait
current_value int Current trait value
trait Trait Full Trait definition
xp_current int Available XP
starting_points_current int Available starting points
options dict[str, CharacterTraitValueOption] Map of value to change options

CharacterTraitValueOption

Represents a single value change option for a trait.

Field Type Description
direction str Direction of change (up/down)
point_change int Cost in points for this change
can_use_xp bool Whether XP can fund this change
xp_after int XP remaining after this change
can_use_starting_points bool Whether starting points can be used
starting_points_after int Starting points remaining after